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Matthew Mercer
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#Tags
I've worked on a lot of fighting games, so I was very used to the idea of combat sounds.
- Matthew Mercer
#Fighting
#Games
#Lot
#Sounds
#Used
I played the first 'Resident Evil' on a PlayStation in high school. I remember, those were the beginning of the survival-horror genre; I've been following it for a very long time.
- Matthew Mercer
#Evil
#Long
#Remember
#School
#Time
Thanks to Twitter, Reddit, web media, and social media, we have the opportunity now to kind of blur that line between the people who produce the content, the people that watch it, and instead make it a conversation, make it a real community.
- Matthew Mercer
#Community
#Opportunity
#Social Media
'Dungeons and Dragons' has evolved over the years, and so has the community that played the game. It had a lot of lingering stigma from the anti-'D&D' movement of the '70s and '80s - this kind of idea that 'Dungeons and Dragons' is only played by the lowest of the low basement dwellers - that has kept people from being comfortable talking about it.
- Matthew Mercer
#Comfortable
#Community
#Game
#People
'Resident Evil: Damnation' was physically mo-capped and recorded with the mo-cap actors first, so there wasn't a whole lot of flexibility with timing, so it was more stringent. We had to go in individually.
- Matthew Mercer
#Evil
#First
#Go
#More
#Timing
Role-playing games have been a huge part of my life and a huge part of my training as a performer - learning social skills, meeting friends, and being a generally competent person - so I owe a lot to role-playing games.
- Matthew Mercer
#Learning
#Life
#My Life
#Owe
#Training
For me, the very first video game I ever played would have been 'Return of the Jedi' on the Atari 2600.
- Matthew Mercer
#First
#Game
#Me
#Return
#Would
A lot of gaming and a lot of interaction is no longer physical; it's all digital and at a distance. There's this innate, tribal need of the people to have face time with other people and play together in person. I think there's been this rediscovery of the joy of playing with people around the table.
- Matthew Mercer
#Digital
#Face
#Joy
#Time
#Together
There aren't a lot of entertainment-based mediums, the visual or recorded mediums, that empower the audience to go off the next day and create it themselves. You can't watch a movie or a show and the next day say, 'I want to make that.' You have to go to school.
- Matthew Mercer
#Audience
#Create
#Day
#Go
#School
I'm not a writer.
- Matthew Mercer
#Writer
For a lot of people, 'Dungeons & Dragons' has been a hard thing to describe. I can't tell you how many social environments I've been in where I say, 'I play 'D&D,'' and a bunch of normies will be like, 'How does the game even work? What's that like?' I didn't have anything to really describe it that didn't make me sound like a crazy person.
- Matthew Mercer
#Crazy
#Game
#Me
#People
#Work
Time and time again, the players constantly surprise you and often not do at all what you expect and completely muck up your preparation, and that's kind of the beauty of the game. It wouldn't be as fun to the DM if everything worked out exactly how you thought it would.
- Matthew Mercer
#Beauty
#Fun
#Game
#Preparation
#Time
It's always hard when you're working on a project, and you're seeing it in bits and pieces, whether that be film, television, video games, animation - you only really have perspective of what you're interacting with.
- Matthew Mercer
#Perspective
#Television
#Video Games
Role-playing games are just an organic improvised space for storytelling.
- Matthew Mercer
#Just
#Organic
#Space
#Storytelling
Society, in general, has taught for many generations that when you reach a certain age, you have to learn to stop playing.
- Matthew Mercer
#Age
#General
#Learn
#Reach
#Society
#Stop
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